I started off my initial research for this project by looking into the When They Cry series, a kinetic doujin visual novel series written by Ryukishi07 and released by 07th Expansion. I looked at Higurashi and Umineko, as theyre my favourite visual novels of all time.. fgdhjsk
umm ok im ngl i rly dont know how formal this blog as to be but basically I really wanted to do a kinetic novel (so a visual novel with little to no ingame interactive elements) in a similar format to wtc. I know i mention in my brief proposal that i want to have an interactive medium for my work, but i find the way wtc gets you to be involved in the game rly intriguing- the player is shown multiple fragments/alternate retellings of the events that take place in the same space of time, and without having any say in the course of the game itself, the goal is to solve the mystery of the culprit essentially.
Of course in the answer arcs of each game this structure is broken down and it becomes more of a narrative based commentary but i find the formula in the question arcs to be really cool, and i wanted to make a game similar to that.
as well as the actual game mechanics, i really really enjoy the doujin visuals of the games- R07’s artstyle is really unique and it brings a lot of character to both games. Here are examples of umi and higu sprites by him:


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