character design workshop

I attended the character design workshop in February, where I was able to learn a lot of important pointers about strengthening character designs and paying close attention to important features like character silhouettes when finalising their design. 

The workshop began with an exercise where we were all given a piece of paper with random shapes, and instructed to turn them into characters within a time limit. I found this extremely stressful, and could only get about 3 characters made. Next, we were instructed to take these characters and develop them a bit further. This process kept repeating until only one developed character was left. After that, the third task given to us was to take that character and one of the original characters, and adapt them to fit specific dynamics. The one I went with was Wizard and Familliar. 

This workshop helped me better understand the fundamentals of character design, and helped me to improve the existing designs I was working on at the time as a result. I ended up using the final outcome sketch from this workshop in my final piece, as I carved a lino block of it that I used in my prints.

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